23 Ways To Use The iPad In PBL
23 Ways To Use The iPad In PBL Read More
From designing and documenting to publishing, drawing, and publishing, here are 23 ways to use the iPad for project-based learning.
23 Ways To Use The iPad In PBL Read More
From designing and documenting to publishing, drawing, and publishing, here are 23 ways to use the iPad for project-based learning.
12 Characteristics Of An iPad-Ready Classroom Read More
Here are 4 distinct areas of instruction and instructional design that can help frame the concept of integration in an iPad-ready classroom.
A Quick Thought On Globalizing Education Read More
Education tends to run on equal parts policy and frenzy.
How Game-Based And Traditional Learning Are Different Read More
The premise behind games is that they allow players to experience simulations that can elicit the responses in the brain as actually doing the activity.
What Education Can Learn From Video Games Read More
Traditional goals—(winning)—are replaced by a self-selected, self-paced, and even artistic expression of the interaction with the game.